Fix-: Stuns that reset immunity did not remove other stuns properly.
Fix-: Players may only frontal style monsters attacking themselves.
Fix-: Divine Intervention did not always use the entire pool.
Fix-: Bolster didn't hit pets if a player wasnt in the area.
Fix-: Pet magic absorption from buffs. (Max of 42%).
Fix-: Rez immunity was affected by spell duration.
Fix-: Ichor generated poor fading and durations.
Fix-: DoT duration was not affected by resists.
Fix-: Monsters incombat cannot be hard charmed.
Fix-: Blissful Ignorance buffs gave no benefit.
Fix-: Theurgist pet health based on level.
Fix-: Confuse affected spell casting pets.
Fix-: Heretic ramp damage and tick length.
Fix-: Speedwarp health and vulnerability.
Fix-: Ment RR5 blinds pets and monsters.
Fix-: Bolt damage and projectile speed.
Fix-: Throw weapon queues as a style.
Fix-: CC interrupts targets in SoS.
Fix-: Charge will overwrite SoS.
Fix-: Ice Theurgist pet damage.
Add-: Season 4 item uses, CC Timer, reduced resist buff cast times, and druid/cleric shells.
Add-: Trainers now hold all usable items and armor is unequippable.
Add-: All endurance buffs were given 20 minute durations.
Add-: IRC Bot integrates twitch chat to in-game.
Add-: Rogues cannot use CL root/mezz dampening.
Add-: Custom nicknames are used for Arena.
-Fix: Some effects might have had long durations and been updated while zoning.
-Fix: Removed movement check which might have disrupted cast animations.
-Fix: Damage Table, Damage Modifier, and Base damage formulas.
-Fix: Ichor missed spell duration.
-Add: Arena: Attempting to quit during a draft vote will prompt a message.
-Add: Arena: /agramon and /arena agramon for verifying users patched.
-Add: Arena: Now able to log back into paused Arena.
-Fix: AoE Spells have the possibility of doing cap damage outside of the center.
-Fix: Style Proc cap damage is not set by WeaponSkill.
-Fix: Berserk and Stag will no longer save shapeshifts.
-Fix: Arena: Forfeit messages.
-Add: Arena: Scoreboards are now fully integrated with the webserver.
-Add: Arena: Forfeiting teams will now die for rps.
-Fix: QuickCast now interrupts the caster for the delve of the spell used.
-Fix: Reworked more interrupts at the start of a cast.
-Fix: LoS checks are less frequent when jumping.
-Fix: Casting NPCs interrupted too frequently with some spells.
-Fix: Style Damage adjusted towards absorb and armor factor.
-Fix: Badge of Valor did not deal the damage displayed.
-Fix: Charm didn't always show the effect to the user.
-Fix: Subspells share the level of the primary spell.
-Fix: Powerleak didn't always show the effect.
-Fix: Druid RR5 did not silence the player.
-Fix: Crossbows may now proc.
-Fix: Style proc applied before weapon proc. (DD procs break style snares)
-Fix: AoE spells were not reliable if the target of the spell died.
-Fix: Stealth and Vanish had caused targeting issues for enemies.
-Fix: Mauler single target pulse cancelled from instant taunt.
-Fix: Cleric RR5 stun immunity removal and dual wield issues.
-Fix: Successful roots message the caster from farther range.
-Fix: Bainshee PBAoE effected target animations.
-Fix: Skirmish spawns are no longer in flying V.
-Fix: Rooted pets will now attack nearby enemies.
-Fix: Amnesia vs uninterruptable spells.
-Fix: Metal Guard recast and effect.
-Fix: Reduced after cast delay.
-Add: "/switch quiver" will equip the first two items to mainhand and offhand.
-Add: FFA Area groupmates will now have red names.
-Add: Quivers may now store weapons.
-Add: Wizard: Arcane Transmission now allows the user to teleport 1000 units.
-Add: Friar: Taunt is now 2s cast, 2300 units, and recastable.
-Add: Friar: Frontal Style "Figure Eight" now has a 14s snare.
-Add: Friar: Holy Alacrity 5s DUR 15s RUT 35% Evade Buff.
-Add: Friar: Base WeaponSkill increased.
-Add: Friar: 360 Evade Ability.
-Fix: AoE Crowd-Control falloff capped at -40% effectiveness.
-Fix: Chain Lightning damage corrected.
-Fix: Pet damage and swing speeds.
-Fix: Item reuse timer.
-Add: Use on Golden Spear is now an AoE DD.
-Fix: Spirit champion and Amber pet 20 second stun immunity was missing.
-Fix: Static item bonuses were calculated too often.
-Fix: Pulse charm required recharm after release.
-Fix: Fiery Minion didn't always expire.
-Fix: Armor Factor affects Style Damage.
-Add: Compatibility with Uthgard 1.65 client.
-Add: Stoneskin: This ability replaces Remedy and offers a self stunning 8 second duration 1500 melee/magic ablative.
-Add: /scrim adds yourself to the skirmish queue of an unranked arena.
-Fix: Vamp pulse mezz, bolt, and endo drain animation.
-Fix: Brittle not dying with stealth styles.
-Add: Charge now has an animation.
-Add: Stealth allows normal movespeed, hiding in combat, sprinting, and teleporting of 1500 units from stealth opening styles.
-Add: Stealth is now much easier to detect.
-Add: Assassin: Access to Determination and Ignore Pain.
-Add: Assassin: Viper Removed.
-Add: Assassin: Vanish usable in stun, disarm removed, and reuse timers adjusted 420/300/240/150/90.
-Add: Assassin: Envenom is now a buff that procs debuffs, disease, and poison based on your spec.
-Add: Assassin: Envenom alchemy poisons no longer have any effect.
-Add: Assassin: Lifebane no longer breaks crowd-control.
-Add: Mastery of Stealth does not affect movement speed in Stealth.
-Fix: Unbreakable snares will not affect Arm's Length (Eld RR5).
-Fix: Players may no longer summon more than 1 Brittle Guard.
-Fix: FFA area group realm points.
-Fix: Engage endurance usage.
-Fix: Spamming Pet Passive.
-Add: /breakpoints now displays some possible cast times of spells with aug dex.
-Add: Arena: Deathblows are now displayed in the center of the screen.
-Add: Arena: Resetting cooldowns will now kill all Speedwarps.
-Add: Reconnecting players will be prompted to rejoin groups.
-Fix: Ichor didn't allow for target changing after starting the cast.
-Fix: MoveCast spells did not allow for Block/Parry/Evade.
-Fix: Skald RR5 did not prevent melee stuns.
-Fix: Paladin endurance is a hard buff.
-Fix: Envenomed weapons.
-Add: Arena: Saying ".reset" can call a vote for resetting realm abilities out of combat.
-Add: Observer model is now completely invisible.
-Fix: Tracker's Alacrity evade buff is now available to Ranger.
-Fix: Melee Damage was not calculated on the final number.
-Fix: Style procs are using a more reliable form of RNG.
-Fix: Savage DPS buff was missing its 25% spec bonus.
-Fix: Cabalist pets didn't always follow the owner.
-Fix: Frozen Comet style was missing the root.
-Fix: Many weapons were not level 51.
-Fix: Skald's can be cows.
-Add: Arena: /arenatarget sets enemy players as red con in the target window.
-Add: Arena: Potion Pet levels reduced in 4v4 and lower.
-Add: Items no longer run out of charges.
-Fix: Battlemaster styles required a relog after training.
-Fix: Melee Bonedancer pets charged when summoned.
-Fix: Followup styles can be used on separate targets.
-Fix: Followup styles did not timeout.
-Fix: Rampage messages.
-Add: Stygia PvP Area is now FFA.
-Add: Arena range limit removed.
-Fix: Grapple, ST, and Cleric/Theurg RR5 didn't remove stun immunity properly.
-Fix: Sprint times out after standing still for 5 consecutive seconds.
-Fix: Light tanks didnt have access to Large Shields.
-Fix: Some negative ML abilities were cancellable.
-Fix: Testudo was missing it's snare.
-Fix: Doomhammer proc cannot crit.
-Fix: Ichor stopped Eld RR5.
-Add: Skald's and Vampiir's now have access to determination (Skald root dampening disabled).
-Add: Cabalist: 17 Spirit Spec Pet Demezz.
-Add: Cabalist: Resolute Minion reduced to 30 second duration and moved to 30 Spirit spec.
-Add: Cabalist: RR5 Ability Soul Devour grants the Cabalist 90% reduction to physical damage and crowdcontrol for 15 seconds. During this time, a successful lifesteal will gain an additional 500 hitpoints and cancel the effect.
-Fix: Pulse charm pet release now removes style snares.
-Fix: Throw weapon didn't self interrupt long enough.
-Fix: Demoralization cannot be purged.
-Add: Shaman: Shell has been replaced with an ABS buff. (20% 10s DUR 5s RUT)
-Add: Shaman: Cave spec now offers a controlled pet. (15 25 35)
-Add: Shaman: Hammer line has been added.
-Add: Shaman: 1.5 Spec points per level.
-Add: Shear classes: Shears now have low value stat debuffs attached to them.
-Add: Shear classes: Buffs are now 2.0 second cast on the move.
-Fix: Mauler single target pulse snare reuse, range, power, and animation.
-Fix: Badge of Valor has no affect on cloth.
-Fix: Mauler mez dampening reuse.
-Fix: Mauler PBAE root vs snare.
-Fix: BD RR5 vs root.
-Fix: Static Tempest started 1 second later than it should.
-Fix: Various MLs and Negative RAs were made uncancellable.
-Fix: MoC decreased Phaseshift duration.
-Add: Arena: Static Tempest and Speedwarp are now color coded.
-Add: /join asks the group leader to invite you.
-Add: Heroism now includes endurance regen.
-Fix: Valhalla's Blessing allows for Defending Martyr to be syphoned.
-Fix: Vampiric mist and irritating wisp weren't casting often enough.
-Fix: Some ML abilities had issues overwriting.
-Fix: Haste coexists corrected.
-Fix: Dex Breakpoints.
-Add: Arena: /arenacolor will now display the colors of an arena team.
-Add: Arena: Adding group members will remove your group from queue.
-Add: Arena: A buffbot will spawn when joining a match.
-Fix: Mauler CAE Unbreakable couldn't apply if target had been pinned.
-Fix: Amnesia didn't work on the very end of a cast.
-Fix: Prevent Flight prevented other melee snares.
-Fix: Scarab proc didn't always expire on death.
-Fix: Accepting resurrection has a limit of 2000 units.
-Fix: Demoralization properly lowers effective spec.
-Fix: Some songs had their icons corrected.
-Fix: Rampage gave immunity to Debuff DDs.
-Fix: Zephyred targets will move faster.
-Add: Arena: Teleporting has a new formation and animation.
-Add: CC Immunity during Charge has an animation.
-Fix: Mauler Target Pulse Snare reapplies itself and has proper range check.
-Fix: Reduced 500ms delay to swinging weapons when first drawn.
-Fix: Chain Lightning required a relog after realm respec.
-Fix: Bainshee Befriend doesn't work on charmed pets.
-Fix: Bainshee Pulse Pbae DD is limited to 9 ticks.
-Fix: Bainshee Focus Scare is now instant cast.
-Add: Arena: Forfeit bonus has been removed.
-Fix: Minstrels pulse charm won't start on a target that is already charmed.
-Fix: Bonedancer subpets will stop their cast upon passive.
-Fix: Mauler pulses could start and finish in mez or stun.
-Fix: Mauler absorb buff works for and against NPCs.
-Fix: Bard RR5 prevents self casts from displaying.
-Fix: Casts will not be interrupted beyond 50%.
-Fix: Secondary resists are capped at 95%.
-Fix: Disease spells will overwrite.
-Fix: Mauler gut shot gives power.
-Fix: Casting NPCs react more quickly to being in line-of-sight or range of their target in-combat.
-Fix: Effect monitor tooltips will be periodically loaded without hovering the mouse.
-Fix: Pet setting whispers for Enchanter, Cabalist, and Spiritmaster have been added.
-Fix: Arena: You cannot cast buffs on players outside your group on pause timer.
-Fix: Speedwarp frequency and duration.
-Fix: Pet procs will die on zoning.
-Fix: Interrupt code didn't judge the proper amount of a finished cast.
-Fix: NPCs and Pets will be much more reactive when reaching a target.
-Fix: MoC allowed players to start a spell out of range.
-Fix: Killing Brittle Guards had no animation.
-Fix: Charm could be broken during fear.
-Add: Mezzed players attempting to attack or cast will receive a message on the duration remaining.
-Add: Rooted players attempting to sprint will receive a message on the duration remaining.
-Add: Using Phaseshift after it's been active for more than 3 seconds will cancel the ability.
-Add: Gothwaite is now the default PvP area with a town included.
-Add: /trainer and Summon Trainer ability.
-Add: Wagering got more interesting.
-Fix: Several group targeted realm abilities include more pets.
-Fix: Mauler PBAE Snare pulse and Cast debuff share a cooldown.
-Fix: Group members health didn't always update upon death.
-Fix: Pets are released on entering and leaving arenas.
-Fix: NPCs and Pets are not slowed by speedwarp.
-Fix: Maulers can regen to 15 power in-combat.
-Fix: Reverted Sprint to a blinking effect.
-Fix: Forced refresh range increased.
-Fix: Ichor didn't always show an animation and effect icon.
-Fix: Random Buffshear on targets with no buffs.
-Fix: Power pool was not calculated properly.
-Add: Arena: 3 new maps including OF Emain MPK, OF Gorge Silo, and Land of Atum.
-Add: Arena: Voting players now show green in the group window when ready.
-Fix: Arena: Enemy pet's names would turn friendly during a pause.
-Fix: CL Dampening required you to target yourself.
-Fix: Heretic ramps didn't interrupt each tick.
-Fix: Pet fear didn't kill illusion blades.
-Fix: Roundhouse didn't always break mezz.
-Fix: NPCs will stop immediately after CC.
-Add: Arena: Adjusted many settings for voting, requeuing, and disbanding to leave queue.
-Add: CC Animations will now display to the target when immune.
-Fix: Casting pulse charm requires the player to be infront of the pet.
-Fix: Golden Scarab Vest now adds a buff on equip.
-Fix: Minstrel pets had issues after zoning.
-Fix: Mentalist template has heal bonus.
-Fix: Brittle guards now have 1 hp.
-Add: Arena: Hadrians, Emain, and Uppland OF maps added to rotation.
-Add: Arena: Midgard maps will now be set at dusk.
-Fix: Primary and Secondary resists were calculated incorrectly against spell damage.
-Fix: Players in phaseshift may not enter combat mode.
-Fix: Rez immunity is more reliable.
-Add: Any item may now be sold.
-Fix: Amnesia didn't cancel spells of interrupted players.
-Fix: Theurg RR5 had an old animation.
-Fix: Support for 1.119.
-Add: Heroism ability now grants the user a full set of temporary buffs.
-Add: Option for RvR on Ellan Vannin (1.119+).
-Fix: Monsters can cast pbae.
-Add: Grunts and Templars have replaced the Padfoot and Cockatrice.
-Add: Arena will have color coded pets.
-Add: Several PvP areas for rotation.
-Fix: Monsters will attack nearby enemies when its intended target is too far away.
-Fix: Phaseshift is more reliable at cheating death.
-Fix: Abilities will have tooltips 1.110+.
-Fix: Minion Rescue stuns multiple times.
-Fix: Some poisons had low values.
-Add: Swing speeds are now displayed in /bonuses.
-Add: New monsters worth realm points are found within the pyramid.
-Add: Observer mode has a new model.
-Fix: Convoker ML9 can be used on non-controlled pets.
-Fix: Some ToA bonuses didn't transfer to necro pets.
-Fix: Convoker ML9 and Juggernaut damage bonuses.
-Fix: Necro pet spells can critical.
-Add: Padfoot are now red for groups larger than 3.
-Fix: Casting pets entered melee too often.
-Add: Pet potions now contain grannies.
-Add: Buffbot now gives power regen.
-Fix: Pets cannot be interrupted.
-Fix: Necros have purge.
-Fix: Some pets tried to cast on targets in range but out of LoS.
-Fix: Pets will attack running targets more frequently.
-Fix: Pulses can be cancelled in mezz and stun.
-Fix: Mastery of Concentration isn't 100% chance to cast against higher level.
-Fix: Minstrel and Valkyrie template stats have been decreased.
-Fix: Multiple pulse charms on a pet could break the owner.
-Fix: Speed of Sound has a 1500 unit radius.
-Fix: Spirit Martyr heals more effectively.
-Fix: Bonedancer RR5 had a graphical error.
-Fix: Pet fear now causes the pets to run.
-Fix: Removed Underground Forest from Arenas.
-Add: Old Frontier Emain Macha is now part of the Arena map pool.
-Fix: Mauler unbreakable cone didn't apply on root immune targets.
-Fix: Valkyrie cone shears required an enemy target.
-Fix: Hybrid classes could not train Convoker.
-Fix: Pulsing cures were too frequent.
-Fix: Charming pets caused combat.
-Add: Virge of Forgotten Souls (Cleric Mace) and Unseelie Harvester (Druid Sickle).
-Fix: Thane hammer styles missed DD procs (Sledgehammer and Crumble.)
-Fix: Pets didn't always cast after interrupt, stun, and mezz.
-Fix: Players casting offensive spells could not be engaged.
-Fix: Doomhammer didn't have throw weapon attached.
-Fix: Increased frequency of flute mezz pulse.
-Add: /draft <groupsize> <list> (Enter for a random draft or display a list of queued players.)
-Add: /info chars (Displays a list of target player's level 50 characters and scores.)
-Fix: Endurance reduction buffs are more effective. (180%)
-Fix: Battlemaster styles are all 50 or 35 endurance usage.
-Fix: Old RR5 abilities were unusable until zoning.
-Fix: Tactics is only available to the Hero.
-Fix: DD Debuff couldn't be overwritten.
-Fix: Bolts triggered armor reactives.
-Fix: Valkyrie cones have no falloff.
-Fix: Mauler RR5 power return.
-Fix: Buff shear messages.
-Fix: Ablative messages.
-Fix: Pet demezz let you start the cast while out of range.
-Fix: Triple wield now has a damage boost and accuracy buff.
-Fix: Mentalist nearsight energy debuff lasted too long.
-Fix: Realm abilities are affected by heal bonus.
-Fix: Wrath of Champions didn't respect resists.
-Fix: Pets cannot crit without wild minion.
-Fix: BM RR5 magic absorb lasted too long.
-Fix: Bodyguard range is 250.
-Fix: /info is more concise.
-Fix: Haste and Spec AF were too effective from the buffbot.
-Fix: Corrected damage of some pets with weapons.
-Fix: Left axe skill affected mainhand damage.
-Fix: Feared pets didn't die with their owner.
-Fix: AF Debuff has an inherent bonus (135%).
-Fix: Templates now have 10 ToA AF.
-Fix: Stat and Resist debuff duration was affected by AoM.
-Fix: Some style procs didn't have 125% spec bonus.
-Fix: Throw weapon didn't interrupt your cast.
-Fix: CL HP while unbuffed.
-Add: Changed starting Realm Rank to 9.
-Fix: Savages now receive a message after a Quad or Triple.
-Fix: Minstrels can start pulse charm while stunned or mezzed.
-Fix: Concentration can be used while stunned or mezzed.
-Fix: Songs can be started while stunned or mezzed.
-Fix: Skald RR5 also ignores Style Stuns.
-Fix: Grapple has a 12 second stun.
-Fix: Speedwarp ignores Z axis.
-Fix: Mauler: 5m RUT pbae root doesn't give immunity.
-Fix: Mauler: Style snares are unbreakable.
-Fix: ML lines all have their own drop-down lists.
-Fix: Battlemaster styles now have style damage.
-Fix: Healer RR5 should trigger more reliably.
-Fix: Some haste debuffs were too effective.
-Fix: Defending Martyr healed dead players.
-Fix: Valkyrie shears share cooldown.
-Fix: Zephyr and Phaseshift didn't prevent you from using realm abilities.
-Fix: Berserker RR5 now offers 25% magic resist and chance to shrug CC.
-Fix: Unbreakable root was affecting CC immune NPCs.
-Fix: BD Subpets were hitting through Bodyguard.
-Fix: BD RR5 reduces the chance of style stuns.
-Fix: Shears didn't place players incombat.
-Fix: Charge, Eld RR5, and SoS stacked.
-Fix: Snapshot is 60 second duration.
-Fix: Zephyr now grants an immunity.
-Fix: Cab RR5 is 10 minute reuse.
-Fix: Corrected CC reduction cap.
-Add: Wager NPC.
-Fix: Root Dampening gave adverse affects to players with determination.
-Fix: Arena maps in NF didn't have underwater checks for NPCs.
-Fix: ML respec no longer requires CL respec.
-Fix: Self Str/Con didn't always apply con.
-Fix: Mesmerize expiring causes combat.
-Fix: /kill no longer works in arena.
-Fix: Styles will show duration in tooltips (1.110+).
-Fix: Resist debuffs are more effective vs pets.
-Fix: Some resist debuffs reduced to 8 seconds.
-Fix: BD Subpet's used their owners speed.
-Fix: Some resist debuffs stacked.
-Fix: You can spam assist.
-Fix: Casting NPCs don't always interrupt their target depending on level.
-Fix: Duration bonus only given to listcasters and support.
-Fix: You can now charm pets on immunity timer.
-Add: Classic ruleset toggle for less stats and disabled ML abilities.
-Add: Disabled Shades of Mist and Ceremonial Bracers.
-Fix: Brittleguard didn't always intercept.
-Fix: Golden Scarab vest wasn't snaring.
-Fix: Some banelords didn't break speed.
-Fix: Increased HP on pet procs.
-Fix: Chain lightning now pbaes.
-Add: Skirmish NPC now allows for random groups in an arena setting.
-Fix: Pulsing cure disease will not repeat the animation.
-Fix: You cannot resurrect enemies in the arena.
-Fix: Stat debuff effectiveness updated.
-Fix: Brittle no longer shows an effect.
-Fix: Brittle effect cancels on zone.
-Fix: Charge didn't instantly update.
-Fix: Corrected CL health.
-Fix: Golden Spear added.
-Fix: Resist myths.
-Fix: Using resist buffs for your group while having CL resists gave poor values.
-Fix: ToA Melee damage didn't increase the cap it only reduced variance.
-Fix: Releasing your pet with another players pet targetted.
-Fix: Warlock: Curse spec bolt and dd damages decreased.
-Fix: Warlock: Range primer cast times decreased.
-Fix: Vamps and Maulers no longer receive power pool.
-Fix: AoE Buffs no longer override bot buffs.
-Fix: More controlled NPC fixes with casting.
-Fix: Root/Stun vs pets not yet immune.
-Fix: Resist debuff didn't break mezz.
-Fix: VW Grasping Roots duration.
-Fix: RM RR5 was capped at 50%.
-Fix: Grapple vs Charge.
-Fix: Style haste debuff and haste debuff do not stack.
-Fix: Abilities are now cancellable 1.110+ icons.
-Fix: Weaponskill buff was affected by buffbonus.
-Fix: Strength buff increases monster damage.
-Fix: Traitor's dagger procs do less damage.
-Fix: Pulsed effects are in the right order.
-Fix: Banelords put the target in combat.
-Fix: NPCs run faster on hills.
-Fix: Brittleguard intercept interrupted the owner.
-Fix: Instant CC duration was affected by MoC.
-Fix: Style tooltips now display damage bonus.
-Fix: Pets should attack more reliably.
-Fix: Mauler: Magnetism absorb and rr5 weren't reducing damage.
-Fix: Mauler: 10 minute reuse cae root is unbreakable.
-Fix: Mauler: Cast speed debuff shouldn't interrupt.
-Fix: Mauler: PBAE snare doesn't give immunity.
-Fix: Buffed pets have magic absorption against Roundhouse.
-Fix: Blizzard blade DD is generated from the valewalker.
-Fix: Pets didn't try to cast after being mezzed.
-Fix: Observers were porting in-combat.
-Fix: Style procs couldn't be resisted.
-Fix: Starting stat respecs corrected.
-Fix: AE Style procs had no falloff.
-Fix: Pet potions require your entire group to be out of combat.
-Fix: Static Tempest and Minion Rescue caused camera locks.
-Fix: Wardens were missing some regrowth spells.
-Fix: Zealot pets will cast more frequently.
-Fix: Dampening was affected by buffbonus.
-Fix: Speedwarp was expiring too soon.
-Fix: Charge cannot be used in root.
-Fix: Maulers now have 200 more HP.
-Fix: Mauler taunt interrupts.
-Fix: Healer RR5 heals you when it triggers and grants 5 seconds of immunity.
-Fix: Pet release should work more reliably on charm.
-Fix: Theurg RR5 was only stunning one of its targets.
-Fix: Pets didn't keep target after being mesmerized.
-Fix: Con debuffs should help magic damage vs NPCs.
-Fix: Speedwarp was putting the owner in combat.
-Fix: Mauler Phoenix Strike DD increased to 145.
-Fix: Perfect Recovery wasn't removing rez sick.
-Fix: Spell accuracy was granting damage.
-Fix: Removed second LoS check for NPCs.
-Fix: Mentalist RR5 breaks from any offensive spell.
-Fix: Speedwarp frequency and duration increased.
-Fix: Defending Martyr didn't heal properly.
-Fix: You may join groups while in-combat.
-Fix: Speedwarp resistance increased.
-Fix: Arena: Enemy pets will no longer show as light blue after a pause.
-Fix: Pets being sent from a large distance would never try to cast.
-Fix: Mentalist nearsight energy debuff reduced to 15 seconds.
-Fix: Arena: You cannot buff the other team while paused.
-Fix: Animist controlled pets now follow the caster.
-Fix: Wizard, Enchanter, Thane, and Valewalker RR5s.
-Fix: Controlled pets weren't doing enough damage.
-Fix: Some areas seemed underwater near the haven.
-Fix: Arena: Unpause and Pause should work again.
-Fix: Increased magic resistance on speedwarp.
-Fix: Static tempest ticks on the first pulse.
-Fix: Speedwarp health didn't always update.
-Fix: Nearsight didn't always break mezz.
-Fix: Pet health corrected.
-Fix: ML9 Damage boost.
-Fix: Fixed a crash bug with a person leaving a queued arena group.
-Fix: Calming Notes is on the same immunity as mesermize.
-Fix: Only pet charming classes may use the pet potions.
-Fix: All spells except heals and resist buffs break SoS.
-Fix: Removed spreadheals from cleric smite spells.
-Fix: Buffshears on friendly pets also cast buffs.
-Fix: Entering an arena also resets immunities.
-Fix: Not having a harp caused spell issues.
-Fix: Health should update more accurately.
-Fix: Pin does not affect targets in SoS.
-Fix: SoS now allows you to move in root.
-Fix: Zephyr unstunned you.
-Add: 20% Passive Siphon to all spells.
-Fix: Arena: Running out of range (25000) increased and immunity removed.
-Fix: Casting controlled pets continue after their target.
-Fix: PvP teleport no longer ports an entire group.
-Fix: Rampage didn't resist debuffs enough.
-Fix: Max secondary resists increased.
-Fix: ML3 Pet scare vs controlled.
-Fix: Astral pet health increased.
-Add: Arena: Groups of 4 will now play in the larger areas.
-Add: /info will show group sizes.
-Fix: CL3 should give casters the ability to use shields and other weapons.
-Fix: Guildmates showed up as green in opposing arena matches.
-Fix: GvG border was updating colors in PvP mode.
-Fix: Reaver and Champ Pin has its spell.
-Fix: RR5 Cabalist pets were rootable.
-Fix: Buff shears were too effective.
-Fix: Earth pets move more quickly.
-Fix: Reavers didn't have charge.
-Fix: Buffs were not effective.
-Add: Guild Rank9 has emblem and invite power enabled by default.
-Fix: Theurg and other cc immune pets could not be stunned.
-Fix: Stealth speed was increased in speedwarp.
-Fix: Potion summoned pets being respawned.
-Fix: Buffs are more effective on pets.
-Fix: Theurg RR5 stuns charged targets.
-Fix: Zo pets die with their target.
-Fix: Buffbots should buff pets.
-Fix: RM RR5 evade rate.
-Fix: LoS fixes.
-Add: Arena/GvG now have 2x RP.
-Add: Arena system reworked.
-Fix: Reaver: RR5 reduced dmg, side chain lifetap removed, and lifetaps share cooldown.
-Fix: Styles will show Opening requirements. (Parry, Evade, and Block 1.110+)
-Fix: The PvP teleporter won't port groupmates in-combat.
-Fix: Maulers couldn't wear other realm leather.
-Fix: Theurgist pets die if their target dies.
-Fix: Power leak was hitting too many times.
-Fix: Snare durations.
-Add: Arena: Group sizes of 3+ should be allowed pauses.
-Add: /info now displays realm abilities.
-Fix: Envenomed poisons cannot be reapplied.
-Fix: Doomhammer allowed you to cast after.
-Fix: Interrupt timer after attacking.
-Fix: Traitors dagger proc strength.
-Fix: Shades of Mist vs spells.
-Fix: Added Spear of Kings.
-Fix: Maulers have a taunt.
-Fix: Air pet speed.
-Fix: ML10 Shear.
-Fix: Amnesia breaks mezz on all targets in the area.
-Fix: Style procs are no longer able to crit.
-Fix: Guildnames couldn't have spaces.
-Fix: Air pets should cast in melee.
-Fix: Delves on damagetypes. (1.110+)
-Fix: All cloth is equippable.
-Fix: Zo pets (CC immunity).
-Add: All classes now have access to a Recall and Summon Enchantress ability.
-Fix: SoM overrides healproc and other ablatives.
-Fix: Minotaurs were missing shade form.
-Fix: Healers and Bards have heal proc.
-Fix: Pets moved too fast with low hp.
-Fix: Parry(50%) and block(60%) caps.
-Fix: Some resisted spells didn't break mezz.
-Fix: Bard RR5 morph didn't always cancel.
-Fix: Shades of Mist is now available.
-Fix: Light blue name fixes for pets.
-Fix: Stuns cancelled attack state.
-Fix: Adjusted /who.
-Fix: Bracer of Zo Bedazzle.
-Add: Realm Points are now Account-Wide.
-Add: Some classes will start with Bracer of Zo.
-Add: Arena: Observers will now see each team as separate colors.
-Fix: Ment RR5 didn't go on cooldown and cancelled improperly.
-Fix: There was an extra realm ability on the trainer list.
-Fix: Assassins should now have their new RR5 abilities.
-Fix: Dreamweaver snared outside of melee attacks.
-Fix: Several ML10 items fixed and procs tweaked.
-Fix: Essence Shatter wasn't removing buffs.
-Fix: Convoker ML9 increases pet absorption.
-Fix: Heavy tank passive resists.
-Add: Alterus now offers 14 skill templates.
-Fix: GroundTarget is disabled while riding Zephyr.
-Fix: Cowering Bellow now kills some pets.
-Fix: CL AllResistBuff no longer stacks.
-Fix: Some armors were unequippable.
-Fix: Valkyrie cone animation.
-Fix: Evade cap set to 60%.
-Fix: Throw weapon vs BG.
-Fix: Falling to bind.
-Fix: Pin duration.
-Add: Arena: Small group Zephyr doesn't move the player as fast.
-Fix: Paladin R5 didn't work outside of group.
-Fix: Unbreakable snares could be reapplied.
-Fix: Melee snares were affected by det.
-Fix: Omni proc gave too much power.
-Fix: Style delves should now show a followup. (1.110+)
-Fix: Paladin AF Chant was overriding buffs.
-Fix: Grapple didn't stun the user.
-Fix: Bot endurance had a range.
-Fix: Two-hand weapon damage.
-Fix: Speedwarp frequency.
-Fix: Purge animations.
-Fix: Pet name color.
-Fix: Failed styles will show partial animations.
-Fix: Warlock chambers. (Effect slots and bolt reuse)
-Fix: Bolt didn't break your speed.
-Add: Double RPS for Arena and GvG.
-Add: Paladins AF chant is combined with endurance. (No casted endurance)
-Add: Arena: Item timers are reset on zoning.
-Fix: Spell pierce affected some spells duration.
-Fix: Pets didnt check abilities when cast.
-Fix: Buffbot should buff pets.
-Fix: List caster ML tree.
-Fix: Artifact options.
-Fix: CL15 HP.
-Fix: Skald and Thane have a timed end reduc.
-Fix: Added the new emotes.
-Fix: Some updates to the Arena for fixed matches and observers.
-Add: Some classes now start with the ML10 Heroes cloak.
-Add: Players in groups will appear with Roleplay flag.
-Fix: Snapshot added.
-Fix: Instant CC not wasted if resisted.
-Fix: Bard songs were interruptable.
-Fix: Name colors depending on ruleset.
-Fix: Zephyr didn't catch still targets.
-Fix: NPC health.
-Fix: Attack state didn't cancel on casted spells.
-Fix: /quit and /setup require being out of combat for 30 seconds.
-Fix: Skald RR5 should display a message to the enemy.
-Fix: Default speed in town is reduced to hastener.
-Add: The Arena Master now offers observer to current instances.
-Add: /match a command to pair two groups for an arena game (GM Command)
-Add: /obsgrp (a or b) observers may port between the groups in an Arena instance.
-Add: /sv_pvpmode toggles between PvP/RvR Ruleset. (GM Command)
-Fix: Removed extra space from /group.
-Fix: Land of Atum underwater detection.
-Fix: Effects removed properly when logging off.
-Fix: Packet issue with item inventory.
-Fix: Buffbot buffs were being added to the database.
-Add: 3v3 Arena: Bodyguard siphons melee damage from your ally. (50% -> 25% self damage)
-Fix: Valkyrie PBAE Heal trigger and CAE animation.
-Fix: Warlock chambers should be more visible.
-Fix: Style icons and delves are more descriptive.
-Fix: Self targeted weapon procs didn't always cast.
-Fix: Reduced blockrate for classes without shield spec.
-Fix: Troll, Half Ogre, and Firbolg Mauler is enabled.
-Fix: Various Mauler spells adjusted.
-Fix: Scythe should auto-switch.
-Fix: More item charge icons.
-Fix: Pet Potions.
-Add: Dragon shields now have an ablative similar to the pict weapons.
-Fix: Snare DD should respect root immunity.
-Fix: Spells now update the target's health more frequently.
-Fix: Pet potions should no longer respawn.
-Fix: Various item charges weren't showing up in delve info. (1.110+)
-Fix: Disarm interrupted yourself.
-Fix: Spell pierce does not affect Crowd Control.
-Fix: Skald now has root dampening.
-Add: Custom CL spec tree.
-Fix: Pets lost speed when sent to attack.
-Fix: Pet follow speed reduced.
-Fix: Adjusted delve information to be livelike. (1.112+)
-Add: The launcher now supports 1.117+.
-Add: The server now uses '17' as the ini suffix in your appdata folder.
-Fix: Midgard Axe styles were adjusted (1.115)
-Add: Event items.
-Fix: The effect and model NPC will create and keep unique IDs.
-Add: /skinreset (GM Command for players abusing models).
-Fix: You can no longer equip 2 Traitor's daggers.
-Fix: Warlock chambers should now animate properly.
-Fix: Speedwarps are not able to be quickcast.
-Fix: Constitution buffs give pets Magic Absorption instead of health.
-Fix: DD+Debuff spells now have the damage component come first.
-Fix: Zephyr will catch stopped targets.
-Fix: ML9 Convoker was too effective.
-Fix: Banelords weren't sharing cooldowns.
-Fix: Pet procs may now be released.
-Fix: Zo'arkat target.
-Fix: Adjusted some pet speeds.
-Fix: Added Voltaic Polearm.
-Fix: Polearm now swaps when using a style.
-Fix: There is now a cooldown for instant casting in town.
-Fix: The effect master didn't give effects.
-Fix: Alb Traitor's dagger wasn't usable in offhand.
-Fix: Observers were being ported out of the Arena.
-Fix: Grappled players can no longer be interrupted by melee.
-Fix: Resist type calculations fixed.
-Fix: Buffs no longer cancel upon zoning or leaving the game.
-Fix: Caster pets don't try to follow their owner directly after casting.
-Fix: Nearsight will show up in the group monitor more frequently.
-Fix: Some weapon procs have been adjusted.
-Fix: Pet DoTs now interrupt each tick.
-Fix: Grasping root no longer gives immunity.
-Add: Positive effects cast instantly inside safe areas.
-Add: The Papyrus relic in town will grant a 10% rp bonus.
-Fix: Amensia now stops focus spells.
-Fix: Amnesia now shows proper messages.
-Fix: Heretic focus spells are no longer interrupted by spell damage.
-Fix: Focus shell can be interrupted.
-Fix: Savagery spells no longer use power.
-Add: Observers may now see each other.
-Add: Setup areas now have a speed boost.
-Add: /arena will now queue and unqueue your group.
-Fix: Resist buffs end on targets more than 7000 units from the caster.
-Add: /get|setcolors now allows you to use your guild's dye scheme.
-Add: [Arena] new limit to distance you can run from the starting points.
-Add: [Arena] players may no longer release.
-Add: [Arena] /wilson disabled.
-Fix: Pets can no longer be attacked in safe areas.
-Add: [Arena] wins are now shown as a title.
-Add: /ircmode now toggles wether you see IRC messages.
-Fix: Adjusted interrupts and LoS.
-Fix: Resisted spells cost half power.
-Add: Buff shears now use the nearest buff on friendly targets.
-Fix: Speedwarps are now more resilient to magic.
-Fix: Throw weapon no longer fumbles on kills.
-Fix: Static Tempest now resets stun immunity.
-Fix: /changelog has a new window.
-Fix: Divine Intervention now properly subtracts from its battery.
-Add: Depending on abilities your weapon will switch to that requirement.
-Add: Alterus now offers Melee or Caster template items.
-Fix: Confuse has an animation effect.
-Fix: Mythirian stat caps now work.
-Add: [Arena] NPC now allows for instanced PvP (3v3 5v5 8v8).
-Fix: Caster speed adjusted. (176%)
-Fix: CL resist buffs.
-Fix: Inventory fromSLot equip.
-Fix: Savage has Blissful Ignorace again.
-Fix: Purge 2 didn't fire instantly.
-Fix: Engage revamped.
-Fix: Many items have a 15 minute cooldown now.
-Fix: Speed pulses were being cancelled immediately without damage.
-Fix: Players were unable to quickcast into negative power.
-Add: An animation is sent to the client if a target is immune to cc.
-Fix: An error could keep players logged in.
-Fix: Removed sprint spam protection.
-Fix: Egg of Youth no longer uses power.
-Add: Revamped the Artifact NPC.
-Fix: Resisted instant CC spells don't use cooldowns.
-Fix: Added amnesia confirmation message to the caster.
-Fix: Theurg pets and Cab RR5 lost some of their immunties.
-Fix: Shield styles have no animation if attack misses.
-Fix: Pulsing wave is now 4s cast.
-Fix: Shield swipe and throw weapon can't interrupt through BG.
-Add: Players may now summon temporary buffbots (/bb).
-Add: Sheared spec buffs are now reported to your groupmates.
-Fix: Added and adjusted Resurrection Illness.
-Fix: Pet name handling.
-Fix: Various disease cure spell fixes.
-Fix: Ichor, Cleric, and Theurg rr5 now reset their respective cc immunities.
-Fix: ML styles now have their procs.
-Fix: Paladins now have their PBAE cures.
-Fix: World update intervals have been adjusted.
-Fix: Styles were not timing out.
-Fix: Focus shell effect didn't always display.
-Add: The effect master accepts numbers as dyes. (/whisper)
-Add: Focus shell now appears in the pulses.
-Fix: Added lower tier nearsight cures.
-Fix: Resurrect wasn't giving power.
-Fix: Rez immunity increased to 10 seconds.
-Fix: Player clip range increased.
-Fix: Many champ weapons weren't 2h.
-Fix: Some instant spells weren't interrupting.
-Add: Linkdead players will now become wireframes.
-Add: /showcolor now tells players color values.
-Fix: Bodyguard messages.
-Fix: Stun didn't break mezz.
-Fix: VR values.
-Fix: Turret cap is now 8.
-Fix: Banelord ML8 60% to user 20% to target.
-Fix: Purge RUT.
-Fix: Shaman AOE root casttime.
-Fix: Thanes now have their acuity debuff.
-Fix: AOE bombers now have a body debuff.
-Fix: Champions now have a self D/Q.
-Fix: Bodyguarded players were being interrupted.
-Fix: ML3 warlord now scares pets properly.
-Fix: Theurg pets have less health.
-Fix: Theurgists may now release their pets.
-Fix: Shieldswipe wasn't hitting multiple targets.
-Fix: NPCs are now enraged <75% hp.
-Fix: Speedwarp frequency and radius.
-Fix: Pet release doesn't cancel pulses.
-Fix: Stat debuffs share a cooldown and no longer place you in-combat.
-Fix: Hybrids now have their acuity debuffs.
-Fix: Players may now respec starting stats.
-Fix: Thane RR5.
-Fix: Astral procs can now be confused.
-Fix: The item modeller now restricts some values.
-Fix: Champion and Reaver now have pin.
-Fix: Reaver has an instant snare.
-Fix: You may now draw your weapons on immune and friendly targets.
-Fix: Diesel doesn't flinch when attacked.
-Add: /info command for players.
-Add: /irc bot now relays regular messages to the game.
-Fix: Bard self buffs can now be cast on the move and are in the correct spellline.
-Fix: Enchanter and SM have their pet demezz.
-Fix: Astral procs.
-Add: Mystery crate.
-Fix: BDs now have their Snare Totem.
-Fix: Purge animation now fires instantly.
-Fix: Buffbot buffs may now be overwritten.
-Fix: Friendly pets are no longer on nearest enemy.
-Fix: BDs now have their DD totem.
-Fix: BD now has a taunt.
-Fix: Ment charm is 5s RUT and instant cast.
-Fix: Minst and Theurg icons.
-Fix: Purify Vision is now a 3s cast.
-Fix: Charmed pets now gain immunity to CC.
-Fix: Reduced cast time on confuse spells.
-Fix: Heretic RR5 is 30s DUR, 10m RUT, and 75% absorb now.
-Fix: Minstrel flute mezz now works properly.
-Fix: Instrument songs now display properly.
-Fix: Amnesia won't interrupt songs, will break mezz, and will finish animations.
-Add: Minstrels may now charm any type of monster.
-Fix: Dread Lich now casts a cold dd.
-Fix: Runemasters Dark spec DD's have a cold debuff attached.
-Fix: Animists now have Ichor
-Fix: Animist tanglers don't cast as often.
-Fix: Increased monster aggro duration.
-Fix: Deathblow scoreboard no longer displays monster kills.
-Add: Custom titles.
-Add: Players no longer take fall damage
-Add: /noqmsg to disable 'You are already casting a spell!' message for client.
-Add: /changelog now shows recent updates.
-Fix: Shaman D/Q caps.
-Fix: Charm release now clears root and mez.
-Fix: Summon checks are at the end of a spell.
-Add: /sv_port (GM command)
-Fix: Players may now attack guildmates.
-Fix: Players can only invite that of the same realm.
-Fix: Debuffs broke snare.
-Fix: Prevent flight gave immunity.
-Add: Examine now shows if a group is in combat.
-Fix: BM RR5 now adds a magic resist.
-Add: Changelog messages at login.
-Fix: Bard RR5 snare added.
-Fix: /who and /invite partial matches now work.
-Add: Scoreboard for player stats added to town.
-Fix: Some ML lines were not showing up.
-Fix: Buffbot buffs were not being overwritten.
-Fix: Various fixes to Skald, BD, Chanter, Savage, and Minstrel RR5.
-Add: Debug Observer now allows you to watch the PvP action.
-Fix: Area News Disabled.
-Fix: VW RR5 now has the increased ablative.
-Fix: Warden RR5 is similar to the ML3 Warlord ability.
-Fix: ZoSummon didn't cast on players in Phaseshift.
-Fix: Zo pets now spawn properly.
-Fix: Phaseshift was a negative uncancellable effect.
-Fix: Melee snares are now livelike.
-Add: Starter Armor.
-Fix: Massive update towards 1.115 specline and abilities.
(Warden, Healer, Mentalist, Enchanter, Shaman, and RM)
-Fix: Bolt cast speeds increased from 2.0 to 2.5.
-Fix: Disease duration has been halved.
-Fix: Stat debuffs have been made livelike.
-Fix: RA type is now 1.108.
-Fix: Resist debuffs have been lowered. (1.114)
-Fix: Concentration wasn't firing.
-Fix: Quickcast didn't gray-out.
-Fix: Items were degrading.
-Add: Various NPCs
-Add: /invite now allows players to suggest others.
-Add: 1.116 DF Items have been added to a merchant. (Alfred)
-Fix: Duration on theurgist pets.
-Fix: Reuse on instant heals.
-Fix: Slam is now 5 seconds non-heavy tanks.
-Fix: Champion NPC now gives weapons to all classes.
-Add: Areas for PvP and Setup
-Add: Doodads for the town.
-Add: /sv_maxgroupsize (GM command)